So what happened between now and forever ago? For one, I got an amazing new computer that it great to work with... the old one had a bit of a problem with crashing constantly while I was using creative software.
I got work done on Francois:
Here's Francois with all of the Control Objects from the rig visible. It might be a bit cluttered, but it works great for my first try and I am happy with the results :)
Here's the rig with all of the hidden objects and enveloped bones shown. I'm not used to doing rigs like this, so for me the hierarchy and constraints were a challenge to work with!
He's the most pompous goat ever (Not counting the other Fancy-Goats, of course).
I got to learn about poly painting and projections with Jack Mamba:
Pretty happy with how this guy turned out too.
Yeah, in the final version his shirt isn't actually high-gloss. That was just a material mix-up.
I spent a great deal of my time actually trying to bake a normal map of the detail from this sculpt onto the low poly version that I started with. Wow, I mean a lot of time. I feel really defeated by the problem I'm having with it.
I'm also creating a couple of still life scenes, one using that skull I launched this blog with. It might look neat with a camera panning around it. So yes, that's still to come!