Friday, 28 October 2011

Random Stuffs and Things

Here's a preview of some models I've been getting ready for a scene I'm working on (No textures as of yet.)

It will be nice when it all starts coming together.
(The furniture is based on photographs I found on Google images.)

Where's Francois?

So Francois is coming along. I subscribed to Digital Tutors in the hopes of learning a bit more about what I do, and I've been going through one of their courses on rigging in Max. The videos are helpful, but it's hard for me to figure out how to adapt what I'm seeing being done on a rig built for a human onto a goat, but it's a sure learning experience. Here's Francois so far:

I did a little bit of texture work as well. Now I was sad to discover that the version of Photoshop that I've subscribed to can't open DAE files, so I can't do my texture painting right on the model, so I  have a bit of a problem with the seam visibility. Sigh, I'll figure out a way to fix that, but it's disappointing. 

That Offbeat Orc

So I have this website called where I do a little bit of nerdy business making paper miniatures for tabletop RPG games. I'm very pleased to say that I finished a custom order today what was received rather well. If he ever randomly happens to see this, thank you Scott, and yay! I hope you enjoy endless hours of Earthdawn-playing fun. 

I'll add those two to my ever-growing shelf of my own hand drawn miniatures! It's a source of happiness. :o)

Saturday, 8 October 2011

Many Goats, GOAT ISLAND!

Come join me! Let us take a walk around Francois!


Ew! Anyhow, I've been lately in the process of UV unwrapping him. That will occupy my time for a bit and then I will post the results. And now, I away~~~!!!

Tuesday, 4 October 2011

Francois, the only goat with a fancy wig.

So I've been working a bit more on Francois, and though there is still fixing up to do I'm happy with the direction he's going in. His design has changed a bit since that initial drawing I made, I have a bit of fun doing that while I model characters of my own creation, anyways here he is:

I really wanted to make Francois a quadrupedal modeling/rigging experiment, and I'm eager to get to the rigging part, but I'm trying not to get too ahead of myself!