Showing posts with label New Media. Show all posts
Showing posts with label New Media. Show all posts

Monday, 12 September 2011

Skull Time! Learning Digital Sculpting

My  four years at university are over (Aw...), but I feel that I'm not yet ready to present myself to the CG industry.

After a great week of being a Student Volunteer at SIGGRAPH Vancouver 2011 last month, I decided to work full time on my demo reel for a couple of months (thanks very much to my supportive family who allow me to do so), until I feel proud enough with my work to feel confident to present to potential employers.

I want to take this time for working on my reel to brush up on my texturing and rigging skills. I want to learn the industry standard programs that were not covered by my broad fine arts New Media major in university. I want to invite you to share with me my pathway to finding a career! :)

First on my list of things to do is to learn how to do digital sculpting. In the New Media program at the University of Lethbridge in Alberta, we take a variety of courses: traditional art, drama, music, film, graphic design, and as a liberal arts university I had to take sciences and social sciences as well (astronomy was my favorite of these). I decided to focus in 3D art as best I could, but there were no in depth digital sculpting courses. So, for the first time, I tackled the ZBrush interface and created my first digital sculpt:

Lovingly nicknamed 'Murray'.

I used several different images as reference, and tried to pay close attention to the anatomy of the human skull. I think the next step for this skull is to try some vertex painting, and place it in a scene for presentation. I think it went really well for a first go, the biggest struggle I had was actually setting up the scenes side and front reference views :S

It can be pretty intimidating learning new software solo, but I'm excited for what I'm working on currently...